►1
bind “f” “+lookatweapon_xyllis”;
alias “+lookatweapon_xyllis” “+lookatweapon;+cl_show_team_equipment;r_cleardecals”;
alias “-lookatweapon_xyllis” “-lookatweapon;-cl_show_team_equipment”;
cl_teamid_overhead_mode “1”;
►2
bind “MOUSE1” “+attack;r_cleardecals”;
►3
bind “c” “+duckjump”;
alias “+duckjump” “+duck;+jump”;
alias “-duckjump” “-jump;-duck”;
►4
bind “v” “+jumpthrow”;
alias “+jumpthrow” “+jump;-attack;-attack2”;
alias “-jumpthrow” “-jump”;
►5
bind “h” “toggle cl_crosshairsize 5 1000”
►6
bind “TAB” “+showscores_custom”;
alias “+showscores_custom” “+showscores;net_graphheight 64;
alias “-showscores_custom” “-showscores;net_graphheight 9999”;
net_graph “1”;
net_graphheight “9999”;
net_graphpos “2”;
►7
con_filter_enable “2”;
con_filter_text “damage”;
con_filter_text_out “player:”;
developer “1”;
►8
cl_bob_lower_amt “5”;
cl_bobamt_lat “0.1”;
cl_bobamt_vert “0.1”;
cl_viewmodel_shift_left_amt “0.5”;
cl_viewmodel_shift_right_amt “0.25”;
►9
bind “x” “use weapon_knife;use weapon_flashbang”;
►10
BindToggle “ALT” “cl_righthand”;
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